This weekend over 16,000 people across 78 countries will come together in the annual Global Game Jam (GGJ) where teams of designers, developers and artists come together to form teams and produce games based on a prescribed theme within 48 hours.
“GGJ is about having fun and creating something that’s awesome because the time and theme constraints force you into a new way of thinking. After we finished our Screencheat prototype we were so happy with the execution of the idea that we had to take it forward. I’m super excited to see what we come up with this year and, as always, will have a great time making games,” said Screencheat’s director and artist Nicholas McDonnell.
Organisers have been working hard on increasing the number of women involved in GGJ, having reached their long-standing goal of 20% female jammers in Melbourne for the first time this year.
Read more at PC Mag Australia.